Here is the setting:
In Perpetuum et Unum Diem For over a decade, the Gloaming Peaks have been the mark of death for any traveler to the north. The shining mountains, once a scenic (if remote) point of interest, have long been shadowed by one unrelenting snowstorm. This has made crossing through the ranges into a dangerous feat for the common traveler and adventurer alike, incentivizing tight-knit travel parties. Even so, the storm has been known to lay claim to an unlucky few every year.
Lost in the snow, your party is certainly doomed to the same fate…
That is, until your eyes catch onto a faint light, and you find yourselves in Yonder, a town frozen in time, cursed to forever relive the day of its annihilation. With dark secrets that lay buried beneath the mountains, the hospitality of the townsfolk soon gives way to your true ordeal; how will you ever leave?
Even before I knew it was in a mountainous setting I wanted a cow-like creature, in an attempt to make a DND version of a minecraft moobloom, though I fear this now might look like meta gaming. The original idea was a minatour character that was a florist on the hunt for rare flowers, inspiring adventures to dangerous places just for its fauna. It feels like that way the character can offer certain insight into the environments therefore being a Druid seems like a perfect fit.
Some level of backstory is required, specifically asking for an anchor. I don't entirely know what the anchor means, whether its something to come home to at the end of the journey or a reason for going on. Therefore we need to cook this character within an inch of their life, but first the basics. I've worked on the main mechanics of the character on a seperate document and it's been approved by the DM, I do in fact have right spell slots, a fun level two spell my character has will be Barkskin, as we are a group of three magic users that desperately need armour. It's also been fun working out ways to make all the choices connect to characterisation, instead of choosing only the best damage dealing. For example, as a Druid, my character can be given a simple weapon, in this case I've chosen a sickle as it makes the most sense for a gatherer. As well as this, since minotaurs are on the larger side, my wildshape of choice is a squirrel so that, when transformed, the character can reach treetops or small caverns easily.
To connect this to a moobloom, a detail about this character is that, due to not having complete control on their druidic powers, as many spells require strong concentration, their moods can cause all sorts of plants to sprout from their body. This means they are constantly seen with flowers, leaves or vines covering their horns and fur.
In regards to fears and backstory, these are more likely to be tailored to the campaign in session zero, but we can work out the basics here. I'm choosing not to make this character medically trained, instead the supplier for the herbs and plants medics need.
A young woman in the minotaur's home has fallen ill, people fear a magically infused coma that she will never wake from, and her absence from life in the village is felt by all. She was a teacher afterall, and without her a lot of kids are missing out from their education. The medics had read books suggesting that plants frozen in time in mountainous regions may have the magical properties needed to relieve this teacher of her ailment and sent the minotaur north as her final hope. They knew of the dangers of the mountains, never daring to get too close on their own, and so they joined a party already heading in that direction.
As much as they enjoy the adventure that came from gathering these rare ingredients, they are also met with the pressure and fear that without them, people would die. They hate lingering in places, always wanting to keep moving. They also have a fear of large bodies of water, fauna there act on different rules and even in wildshape, the minotaur cannot swim. When near lakes and oceans they often have to employ helpers.
It's fun to work out this sort of stuff, a lot of it started appearing naturally throughout the character creation. I look forward to drawing and playing as this character... once I find a name for them...
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| imagine this lil guy as a mighty warrior |

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