Friday, 30 January 2026
I feel bad for Eloise Bridgerton
Thursday, 29 January 2026
A podcast I used to like is ending
Wednesday, 28 January 2026
Good riddance to The Sign of Four
The Sign of Four
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| 1.5/5 smoking pipes and it should thank me for it |
Tuesday, 27 January 2026
Making a DND character for my friend's campaign
In Perpetuum et Unum Diem For over a decade, the Gloaming Peaks have been the mark of death for any traveler to the north. The shining mountains, once a scenic (if remote) point of interest, have long been shadowed by one unrelenting snowstorm. This has made crossing through the ranges into a dangerous feat for the common traveler and adventurer alike, incentivizing tight-knit travel parties. Even so, the storm has been known to lay claim to an unlucky few every year.
Lost in the snow, your party is certainly doomed to the same fate…
That is, until your eyes catch onto a faint light, and you find yourselves in Yonder, a town frozen in time, cursed to forever relive the day of its annihilation. With dark secrets that lay buried beneath the mountains, the hospitality of the townsfolk soon gives way to your true ordeal; how will you ever leave?
A young woman in the minotaur's home has fallen ill, people fear a magically infused coma that she will never wake from, and her absence from life in the village is felt by all. She was a teacher afterall, and without her a lot of kids are missing out from their education. The medics had read books suggesting that plants frozen in time in mountainous regions may have the magical properties needed to relieve this teacher of her ailment and sent the minotaur north as her final hope. They knew of the dangers of the mountains, never daring to get too close on their own, and so they joined a party already heading in that direction.
As much as they enjoy the adventure that came from gathering these rare ingredients, they are also met with the pressure and fear that without them, people would die. They hate lingering in places, always wanting to keep moving. They also have a fear of large bodies of water, fauna there act on different rules and even in wildshape, the minotaur cannot swim. When near lakes and oceans they often have to employ helpers.
It's fun to work out this sort of stuff, a lot of it started appearing naturally throughout the character creation. I look forward to drawing and playing as this character... once I find a name for them...
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| imagine this lil guy as a mighty warrior |
Monday, 26 January 2026
Making a top because I miss fencing
Sunday, 25 January 2026
I cried for an entire movie (Hamnet)
This will contain spoilers
When a friend tells you to drop everything and watch a movie: you do it. No looking things up, no trailers, I just went to the cinema and watched Hamnet fully blind. It was such a beautiful movie that felt so human and yet so much more all at the same time.
For the non-spoiler review: It shook me to my core and the little you know about the film the better. It grasps the Tudor period so wonderfully, through the day-to-day living, home decor, all the way to the costumes. These were all well researched, and the big screen is worth it just to see the stitches of the clothing. I knew I was in safe hands the first time we meet Agnes and he sleeves are clearly detatchable. It has the most beautiful still shots of the home with chipping painted decorations all throughout the wooden beams, most likely fragments of the medieval and seeing it provided so much life and history to something already lived in. The way life is presented made me want to run away to a forest, or to be in a bustling city, or to soak in the fire of a kitchen hearth. Never take all this life for granted, hold onto small moments.
Grief is a shrowd over this film. Even the moments that are so full of life always make space for what's no longer there. Agnes holds all of this grief close, even in childbirth she calls for her deceased mother, a scene that truly broke me, and then as her children grow she fears for Judith's health, almost mourning her whilst she's still alive. Only that it was the wrong child. She tries to fight the plague singlehandedly, gathering every herbal remedy that could possibly help, using what little power an early modern woman could grab hold of. It was harrowing to watch the desperation.
And Shakespeare is almost a deadbeat dad. He was constantly running; missing the birth of Susanna and the death of Hamlet. It was almost threatening to be a film about the 'tortured artist' and yet it stood firm by Agnes' side, only highlighting Will's absence. It does not try to make him a hero. He put his grief into his play, the one that is acted out in the finale, letting him say goodbye to his child, unknowingly letting his wife see her son as the hero he wanted to grow up to be. It proves to Agnes that Will had been feeling as deeply as she has, but with a different outlet.
The globe scene itself was deeply powerful. Through it there is a statement about connecting with a character, we as an audience wanting to reach out for a character in his dying moments, making sure he's not alone. Whilst also being so much more, Agnes sees an entire theatre mourn her son alongside her, yes, they will never know his giggles or cries, but they have been moved by an appearence of him. It is the dream to see someone live on and be remembered.
On a less serious note, the plague is one of my favourite part of medical history so when plague doctors I was briefly delighted. Though it hit me what it was foreshadowing and that joy turned into a pit in my stomach. In an attempt to cheer myself up when Judith had been struck by the pestilence, I caught myself singing the plague song from Horrible Histories to see which stage of the disease she was experiencing, and yet that made hardly a dent to my emotional state. It truly shows how well a scene is written that purposeful attempts to break immersion failed.
Overall, an utterly beautiful film that deserves its oscar nomination.
Saturday, 24 January 2026
Drawing Sherlock
Character design is always a challenge, especially when that character has been so well established. I've now finished A Sign of Four, and as mentioned in my drawing goals, I'm working on an accompanying illustration. The issue comes from figuring out how I imagine his appearence (don't get me started on Watson).
Throughout reading, he tended to take the form of Jeremy Brett's Sherlock, as that live action version tended to be the most true to the character. But I don't just want to draw Jeremy Brett. I'm then making it harder on myself by only working with the descriptions that I have available to me as I read each book.
So here is what I've got so far, a single drawing. Admittedly it was more experiment for brushes than purposeful character design, but as I draw him more, I'll develop things. One fun thing I learnt when gathering references was that in the 1880s, men would often match the fabric of their waistcoat and jacket, but not the trousers. It creates very fun opportunities for patterned trousers which I will be taking advantage of. I'm looking forward to finding descriptions of Sherlock's wardrobe throughout the books, currently it's mostly been his disguise wardrobe.
The fun thing is that since we are just starting, the characters are the youngest we'll ever see them, and I'm excited to see them grow older in time. It's just an extra thing to pay attention to with designs.
I'm mainly worried that the illustrations I plan on doing, with my current work flow, would be fully rendered pieces, which would take more time. So I need to remind myself that it is a challenge and that I'm trying to actually push my skills instead of characters in a floating void. This means I really need to work out how to compose scenes, something that I never learnt from an art teacher and very intimidated by. The timing though may cause blogs to no longer be reliably daily or I might post progressions, we can work it out.
(PS - the sewing project is nearly finished, I've reached a point that requires a lot of handsewing so I'm having a break from it)
Friday, 23 January 2026
Drawing more in 2026 (art goals)
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| The last piece of art I made for my friend's OCs |
Thursday, 22 January 2026
I hate fabric covered buttons
I've started a new sewing project (using a modern pattern to make something that, to me, is NOT modern) but I didn't process that all those buttons would have to be made by hand.
As this is a stash-buster situation, so I can only work with the fabric that I have at hand, which means I'm using a wool I've had in my collection for about 5 years. It was for my first 1890s walking suit and I thought it would work great as the top is waistcoat-adjacent. What I did not read on the pattern sheet was 'Use thin fabric as it will have to fit covered buttons'.
So I've gone into town just to buy these button blanks, it was raining at the level where you're getting annoyingly wet but not enough to warrant an umbrella, meaning I was not in the right state of mind to then tackle these buttons. But I persevere. A single packet of 5 took me 50 minutes and it saddens me to tell you this. They are so fiddly and the fabric is just a fraction too thick to add the neat little button back which means they are an absolute mess.
The project is at a standstill until I get these damn buttons done. I've spent the afternoon tidying the flat in an attempt to avoid them but my mannequin (named Agnes) stands in my room mocking me. If I don't tackle these tonight then I'll attempt to start A Sign Of Four for the next Sherlock review.
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| I will be seeing buttons in my nightmares |
Wednesday, 21 January 2026
Reading the Sherlock Holmes Books (finally)
Tuesday, 20 January 2026
How Minecraft can solve world hunger (in Pluribus)
Get MumboJumbo on the case, he'll fix everything.
I was re-watching Pluribus last night with my friends and we reached the episode where John Cena explains cannibalism with all the skills of marketing students. When Mr Diabate mentioned robotic farming all I could think about was Minecraft Redstone farms.
Think about it. These farms, though not based in real life, are made to maintain maximum efficiency at large scales and remain entirely automated. That way the plurb'd don't have to lay a finger on the machine; if needed, they can ask a survivor to press any buttons. All they need to do is get an engineer to convert the game logic of these farms to what works in real life. I'm sure there's plenty of real farms that work just as brutally and efficiently (just don't tell peta). The ethics of this is entirely dubious but when you are facing world starvation within the next 10 years, things get deserate.
Steve's Lava Chicken will save the world.
Additionally, I just want to go on the record and say that I like the plurb to be a little bit stupid, because this really is a stupid situation. It could be so easy and say 'yay vegetarianism' but having them prioritise all forms of life is so much more interesting. My friend asked last night whether a plurb'd body was infected by a tapeworm, what would they do then? What the show suggests is that they would choose inaction as then they couldn't harm either person or worm, forcing the person to suffer. It adds a satirised level of pro-life belief that is fascinating for an alien race to have, especially if they are wanting to spread to other planets. Of course they have to love all living matter because who knows what counts as living in space? It would be weird if the plub virus was specifically designed for humankind.
Expect plurb posting in the future (probably more serious next time)
Monday, 19 January 2026
So who actually runs this blog?
You see my name in the title, but who actually am I?
I'm a history undergrad (hoping to move to an archival masters) and this will become very apparent in the future of my blog. My main passion right now is historical sewing: specifically the 1890-1900 period as thats the one you can actually get away with wearing in public. But prepare for me to be annoying about all sort of history.
Current (media) interests include:
- Taskmaster (I like this a normal amount)
- Hermitcraft (mumbojumbo main)
- Sherlock Holmes (do not ask about bbc sherlock)
- Doctor Who (Ncuti Gatwa was robbed as a doctor)
- Various fiction podcasts (wooden overcoats <3)
- Archery (even did some competitions)
- Actual Video Games (one day I'll play Bloodbourne)
- Painting (art GCSEs and A-Levels couldn't teach me)
- Blogging (this now exists)
- Cooking (no more student struggle meals)
Sunday, 18 January 2026
A 2026 Project
Hi, my name is [ Quill ]
I've been inspired this year, like many other people, to return to the analogue. Slowly, my spotify music hoard is being transfered to files in my music folder, with a hope to burn it onto CDs in the future. Twitter has been deleted from my phone, instagram and tumblr are now under safe lock and key. So why am I here?
This is social media without an audience; if I truly want to create then I have to upload somewhere and here theres no algorithm or AI to fight against or fear. Here I can write entire essays or update projects in real time, reviewing my progress and finally finding time on the internet to stop and think. Ultimately, I do not want an audience, but I need to treat this as if it did or else the experiment will fail.
The end goal is actually to be more comfortable with the idea of writing. I can sew, draw, knit, paint, and hell, recently I've learnt how to make lace. But the concept of a non-visual medium has always intimidated me. Words always escape and suddenly a well articulated point has run off into the pale. It has even been a recent problem in my latest exam season, constantly fighting my articulation with my knowledge. So if the concept of getting words on a page no longer frightens me? Then I declare this a success.
So here are some ideas for future me to write about:
- exploring Joan of Arc's monarchical relationship to religion
- sewing a non-historical top for the first time in over five years
- taskmaster: why is it so refreshing?







